Endless procedurally generated exploration world
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The creator's prompt, run at extra-high effort, asked Opus 5.5 to build an endless, procedurally generated, calm and relaxing explorable three.js world, working autonomously until it met a clear goal.
Full prompt685 chars
create a new project in my projects folder called "endless-game": an endless, procedurally generated world built with three.js in the browser that i can roam freely and just enjoy. every area should be randomly generated, with surprises everywhere no matter how long i play. it should feel calm, relaxing and genuinely fun, like the cozy, satisfying vibe of a supermarket simulator, but it shouldn't be a supermarket game. i want a really interesting world to walk around in, with entities i can meet and interact with, and really cool graphics. set a clear goal for the project, keep working until you reach it, and play a sound chime when it's done and ready for me to play and test.
Source: the original post. Kept in its original language, unedited.
Tools the creator mentioned
Three.js
Original post: https://x.com/argofowl/status/2102529695908806728
Model attribution is as stated by the creator and was not independently reproduced. View counts are a snapshot from 2026-09-28. The work belongs to its creator; DM @GoSailGlobal on X for corrections or removal.