Real-time ray-traced spheres WebGL demo
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The creator adapted the viral Opus 5.5 motion graphics prompt to render 150 ray-traced spheres in raw WebGL2 with no images, video, or Three.js, publishing the prompt in a GitHub repo.
Original post: https://x.com/akiy_8/status/2103434383218872503
Model attribution is as stated by the creator and was not independently reproduced. View counts are a snapshot from 2026-09-28. The work belongs to its creator; DM @GoSailGlobal on X for corrections or removal.
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