Three-body problem physics simulation in Bend2
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A three-body problem physics simulation was built in Bend2 with symplectic integration and GPU rendering, one-shotted from a single prompt, with Claude Code later used to add formal physics proofs.
Creator's brief95 chars
Using Bend2, create a gravitational simulation of planets/particles for the three-body problem.
Source: the creator's reply under the post. Kept in its original language, unedited.
Tools the creator mentioned
Original post: https://x.com/zAdrielsan/status/2105822678519001360
All works are open data at GitHub · awesome-opus-5.5-video.
Model attribution is as stated by the creator and was not independently reproduced. View counts are a snapshot from 2026-10-03. The work belongs to its creator; DM @GoSailGlobal on X for corrections or removal.
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