3D worlds🍯 @gpumaxxer2026-09-230:17

AI agent society simulation in a game engine

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A 20-hour Unreal Engine simulation with Blender-made AI agent characters (Opus, Astra, Sol, Grok, built via Higgsfield) given one instruction to build and evolve a society, which ended in the agents fighting each other.

Creator's brief66 chars

build a working society, allocate roles to each other, and evolve.

Source: the original post. Kept in its original language, unedited.

Needs your own reference assets: besides the text prompt, the creator supplied images, video, audio, documents or a codebase, which are not hosted here. The prompt alone will not reproduce the result.

Tools the creator mentioned

Unreal EngineBlenderHiggsfield

Original post: https://x.com/gpumaxxer/status/2102610790725632044

Model attribution is as stated by the creator and was not independently reproduced. View counts are a snapshot from 2026-09-28. The work belongs to its creator; DM @GoSailGlobal on X for corrections or removal.

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