Procedural bush asset for game
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A short clip showing Claude Opus 5.5 creating a bush asset for the creator's game, using Unity, Blender and Blender MCP to drive the modeling process.
Creator's brief24 chars
make a bush for my game.
Source: the original post. Kept in its original language, unedited.
Needs your own reference assets: besides the text prompt, the creator supplied images, video, audio, documents or a codebase, which are not hosted here. The prompt alone will not reproduce the result.
Tools the creator mentioned
Original post: https://x.com/ForkedPush/status/2112168232148672982
All works are open data at GitHub · awesome-opus-5.5-video.
Model attribution is as stated by the creator and was not independently reproduced. View counts are a snapshot from 2026-10-20. The work belongs to its creator; DM @GoSailGlobal on X for corrections or removal.
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