模型对比Vib3Coded @vib3coded2026-10-100:18

果冻潮池三维海岸生态对比

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创作者用同一提示词,让 Opus 5.5 和 GPT-6 Astra 制作互动式 3D 果冻潮池世界。

完整提示词2,099 字符

Create “Tidepool Jelly” - an interactive 3D miniature coastal ecosystem where everything feels soft, squishy, and made of translucent jelly.
Show an elevated, cutaway slice of coastline floating against a warm off-white background. Include layered sand and rock beneath the surface, shallow turquoise water, rocky tide pools, rounded pebbles, seashells, and small patches of coastal greenery. Use an orthographic camera with orbit and zoom controls.
Make the water the star of the scene: convincing waves, spreading ripples, reflections, refraction, underwater caustics, and a wet shoreline. Animate a rising and falling tide that fills and drains the pools. Clicking or dragging through water should create localized ripples that fade naturally.
Populate the pools with animated jelly sea creatures: tiny crabs, starfish, sea anemones, snails, mussels, shrimp, and small fish. Give each species distinct movement and behavior. Crabs scuttle around rocks, anemones sway with the current, snails crawl slowly, and fish swim in loose groups. Their bodies should gently wobble and deform as they move.
Let users click a creature to focus the camera and reveal a compact species card. Allow gentle interactions that trigger a squishy reaction, followed by a smooth return to the original shape.
Add a clean, minimal control panel with:
Tide height and automatic tide cycle.
Wave strength and water clarity.
Jelly softness.
Day and night lighting.
Species visibility toggles.
Pause, reset, and a randomize ecosystem button.
At night, introduce subtle bioluminescence in the water and selected creatures.
Use elegant editorial typography, generous whitespace, and restrained UI styling. Place the “Tidepool Jelly” title in the upper-left corner and controls on the right. The scene should dominate the screen.
Build a fully working browser experience using Three.js and custom shaders where useful. Prioritize beautiful water, believable creature movement, tactile jelly materials, and smooth performance. All controls must work. Avoid static mockups, placeholder assets, and oversized interface elements.

出处:作者在原帖下的回复。提示词保留原文语言,未做改写。

作者提到的工具

GPT-6 AstraThree.js

原帖:https://x.com/vib3coded/status/2109015574177075610

全部作品数据开源在 GitHub · awesome-opus-5.5-video。

模型归属以作者自述为准,本站未独立复现。播放量为 2026-10-12 的快照。作品版权归原作者,修改署名或下架请在 X 私信 @GoSailGlobal。

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