3D 场景gandamu @gandamu_ml2026-09-246:23

90年代风格C/OpenGL演示动画

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用一段详细提示词,配合作者提供的 Purple Motion S3M 音乐文件,一次性用 C/C++ 和 OpenGL 做出一段 90 年代风格的 demoscene 演示。

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I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.

出处:作者在原帖下的回复。提示词保留原文语言,未做改写。

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原帖:https://x.com/gandamu_ml/status/2102919394775220530

模型归属以作者自述为准,本站未独立复现。播放量为 2026-09-28 的快照。作品版权归原作者,修改署名或下架请在 X 私信 @GoSailGlobal。

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